![]() ![]() Choose Customize menu Preferences to display the Preferences dialog.To turn off the world-space tripod in all viewports: ![]() Assign what each viewport will display in the lower window of the dialog by clicking or right-clicking a viewport representation and choosing from the right-click menu.Choose a layout from the choices at the top of the dialog.On the Viewport Configuration dialog, click the Layout tab.3ds Max opens the General viewport label menu. In any viewport, click or right-click the General viewport label ().To change the number of viewports and their arrangement: To reset the viewports, right-click an intersection and choose Reset Layout from the right-click menu.If you don't drag a corner, you can move the borders horizontally or vertically only. Move the intersection to any new location.Drag the intersection of two, three, or four viewports to move the horizontal and vertical splitter bars.If necessary, press repeatedly to highlight the desired viewport, then release to maximize the highlighted viewport.Īlternatively, simply click the desired viewport.This opens the viewport-switching interface. Press and hold (Windows/Start), then press and release.To change viewports when one is maximized: Click (Maximize Viewport Toggle) in the lower-right corner of the 3ds Max window.Activate the viewport to minimize or maximize, then, on the keyboard, press + W.To switch between single and multiple viewports, do one of the following: Use (Windows/Start) + to cycle among the current viewports.(You can also do this by left-clicking the viewport label.) Right-clicking activates a viewport without changing the selection state of objects. If you click a space where there are no objects, any selected objects are deselected. If you click an object in the viewport, it is selected. To make a viewport active, do one of the following: ![]()
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